SummaryThe details, technicalities, guidelines and working have been thought through, having a points-based system in place rewarding for positives and a negation of points for not attempting or fulfilling certain tasks. A good mix of recreational task-based, cricket and targeted scoring and defending circuit game.
FAST & FURIOUS
GO BANANAS 2
KJ 7 ROCKS !
LIKE FATHER LIKE SON
Played on the basis of a double wicket format, with a tennis ball.
2- Each session will be played in sets of 4 participating pairs, ie 8 participating players-(4 betas & 4 baaps).
3- Each pair bats and bowls (over arm) 2 overs each, to every pair in their respective group.
4- Before each match, a coin toss decides who bats/ bowls first.
5- 1 over beta to beta & 1 over baap to baap (marked with a 2"masking tape).
6- Each pair bats all 36 (legal) deliveries.
7- If the batting pair loses a wicket, MINUS 5 runs and they continue batting.
8- Each session will start with 10 catches for each pair. 5 high catches & 5 straight catches.
9- The total score on 10 catches will be the starting score for that pair.
10- Baap & Beta mutually decide on who takes 5 high catches & 5 straight catches.
11-So while the baap is bowling, the Beta keeps wickets & vice-versa.
12-The keeper, not collecting the ball cleanly, results in 2 "bye" runs- once the ball touches the fence/net.
13- The balls bowled will have to be "playable deliveries".
14- The wide/s will have to be re-bowled (with an extra run).
15- Extra runs declared for "ARROW-HIT"(5 runs),"TARGET-HIT" (7 runs), "BULLSEYE-HIT"(10 runs).
16- Two age groups (beta wise, irrespective of the Baap's age) under 12 and under 18.
17-The bowling pair decides the field placement of the 4 fielders, one each in the 4 quarters (as per pitch map diagram).
18-The non-Striker (Baap or Beta) will stand at the marked 16-yard crease.
19-Run-out can be done at both the ends.
20-No overthrows will be allowed.
21-Umpire’s decision will be final.